Mobile UX & User Interface Design (engl.), Copenhagen
What is it about
Designing for a mobile device, and making the transition from web design can be challenging. Thus, it’s fundamental to understand its specific and distinctive characteristics, to be able to design meaningful apps and mobile websites. This course will guide you through a workflow that you will be able to apply in your mobile projects —from the idea, to interaction patterns and animations.
What to expect
During this seminar you’ll work following a step-by-step process to design a mobile product, from the initial idea to the interface’s details. Workflows, techniques and tools that work in real life will be presented along theoretical contents and short, hands-on exercises. During the seminar you will be able to put into practice what you learn, in a fun and relaxed environment. Also, contents will be presented in an easy to understand, non-technical manner.
What you will learn
We’ll teach you how to face a professional design project for mobile devices from the beginning. Along the way, you’ll learn how to design quick prototypes, wireframes and interaction patterns for different operating systems, visual design, interactions and animations, among other things. In the end, you’ll have a working medium-fidelity prototype that you’ll be able to share and test.
Who should participate
This seminar was developed for people who are responsible for the design and conceptualisation of digital products for mobile devices. These are, for example, designers and design managers from all fields (user experience, visual design, product design). People with other professional backgrounds such as project and product managers, web and software developers may also benefit from the contents of this seminar.
Kongens Nytorv 26, København, 1050, Denmark